From Above

by jasstc1604 in Design > 3D Design

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From Above

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Using a free 3d software named Daz3D, I was able to create an idea of what floating means. I did this for the "make it float" contest, below I will list my resources and how I made the model

Supplies

Using a free 3d software named Daz3D and a bunch of pre-made models and poses to set this all up.

Open Up Daz3D

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First off, I open up Daz3. I am then shown a canvas that is admittedly a bit overwhelming, but I've used the software for a while now, so I know where everything is.

Grabbing a Model and Sprucing Her Up

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My next step is to open up Smart Content>figures>people and grab any model I wish to use. Then I want to change her hair and outfit, so I switch from Figures>hair>long and then grab the only one available to me, then I go to wardrobe and click the most battle-ready outfit there, and after that I go to props and take the battle hammer for the right arm.

Posing the Model and Rotating the Camera

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Next, we pose the model and find the perfect angle to capture it. What I want to start with is to enter poses and select a pre-existing one from the software. Then, I use the camera options in the top right of the main screen to position the camera for the perfect shot.

Changing the Scenary

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The background is pretty bare, so to get a better look, I chose a backdrop from render-settings. To be able to see the backdrop, I must change from texture settings>Navida Iray, which gives me the cloudy backdrop.

Rendering

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Finally, I must render the scene to be fit for viewing. So first, I must go to Render Settings>editor> general>dimensions and check if everything is looking good. Afterwards, I click on the camera icon on the top right, which allows me to render everything,