package your.package.here;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Screen;
import com.badlogic.gdx.graphics.GL20;

public class GameScreen implements Screen {
    @Override
    public void show() {

    }

    @Override
    public void render(float delta) {
        Gdx.gl.glClearColor(1, 1, 0, 1);
        Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
        System.out.println(delta);
    }

    @Override
    public void resize(int width, int height) {

    }

    @Override
    public void pause() {

    }

    @Override
    public void resume() {

    }

    @Override
    public void hide() {

    }

    @Override
    public void dispose() {

    }
}